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Wedge (node)

Construct a wedge primitive

Written by Holly Conrad Smith

Use this to model sloped or ramped forms — for example, a ramp, a sloped roof section, or a wedge-shaped site cut for grading studies.

Category: Construct Primitive

Kind: Operation

Description: construct a wedge primitive

Inputs

Name

Abbreviation

Type

Access

Description

position (optional)

P

Cartesian

Item

the position of the wedge

width (default 1)

W

Number

Item

the width of the wedge

height (default 1)

H

Number

Item

the height of the wedge

depth (default 1)

D

Number

Item

the depth of the wedge

anchor (default "center")

A

String

Item

center or bottom

xyz rotation (default 0,0,0)

R

Vector

Item

local xyz rotation in degrees

Outputs

Name

Abbreviation

Type

Access

Description

feature

F

Cartesian

Item

the wedge primitive

How to

  1. Add the Wedge node.

  2. Optionally set "position", or leave it unset to place it at the project origin.

  3. Set width, height, and depth.

  4. Set "anchor" to center or bottom.

  5. Optionally set "xyz rotation".

  6. The output is a 3D wedge feature.

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