Use this to model tapering forms — for example, a spire, a stockpile of material, or a conical roof form in a massing study.
Category: Construct Primitive
Kind: Operation
Description: construct a cone primitive
Inputs
Name | Abbreviation | Type | Access | Description |
position (optional) | P | Cartesian | Item | the position of the cone |
radius (default 0.5) | Ra | Number | Item | the base radius of the cone |
height (default 1) | H | Number | Item | the height of the cone |
segments (default 32) | S | Number | Item | the number of segments |
anchor (default "center") | A | String | Item | center or bottom |
xyz rotation (default 0,0,0) | R | Vector | Item | local xyz rotation in degrees |
Outputs
Name | Abbreviation | Type | Access | Description |
feature | F | Cartesian | Item | the cone primitive |
How to
Add the Cone node.
Optionally set "position", or leave it unset to place it at the project origin.
Set "radius", "height", and "segments".
Set "anchor" to center or bottom.
Optionally set "xyz rotation".
The output is a 3D cone feature.