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Straight Skeleton

Geometric Operations > Straight Skeleton

Holly Conrad Smith avatar
Written by Holly Conrad Smith
Updated over a month ago

Get the straight skeleton of a polygon.

A straight skeleton is the set of lines you get when a shape “shrinks” evenly from all sides. As the edges move inward, they meet and form new corners, creating a branching structure inside the shape. The final result looks like a network of skinny connected lines that shows how the shape collapses in on itself.

Name

Type

Data

Inputs

Feature (F)

Feature

The polygon to get the skeleton for

Outputs

Segments (S[])

List (Polylines)

The straight skeleton as polylines

How to:

  1. Feed a closed polygon feature into the Input

  2. The Straight skeleton is generated in the Output

    A center spine with branches to each control point is displayed

Combine with other algorithms and have a play!

Straight Skeleton + Apartment V2:

Straight Skeleton + Skeleton Editor:

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