Get the straight skeleton of a polygon.
A straight skeleton is the set of lines you get when a shape “shrinks” evenly from all sides. As the edges move inward, they meet and form new corners, creating a branching structure inside the shape. The final result looks like a network of skinny connected lines that shows how the shape collapses in on itself.
| Name | Type | Data |
Inputs | Feature (F) | Feature | The polygon to get the skeleton for |
Outputs | Segments (S[]) | List (Polylines) | The straight skeleton as polylines |
How to:
Feed a closed polygon feature into the Input
The Straight skeleton is generated in the Output
A center spine with branches to each control point is displayed
Combine with other algorithms and have a play!
Straight Skeleton + Apartment V2:
Straight Skeleton + Skeleton Editor:





