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Move & Rotate Geometries

Quickly move geometries around in your project.

Holly Conrad Smith avatar
Written by Holly Conrad Smith
Updated over 2 months ago

Move

Click and drag a geometry to move it.

Rotate

Select a geometry to rotate.

In 2D (top view), a rotation handle appears. Click the handle and drag to rotate.

In 3D, mouse over the bounding box corner until a curved arrow appears. Click and drag to rotate.

Advanced Move Commands

Basepoint Move

Select the geometry you want to move

Use b or select Base Point Move from More Tools/Command Line.

Specify direction and distance of move

This is done by drawing an arrow.

Click once to place the start of the arrow, and a second time to place the end.

To do this accurately

  • Hold s and hover near corners on the map to snap the mouse exactly to them before clicking

  • You can do this for the start and end clicks to move perfectly parallel to a side

  • After clicking once, type the number (eg "40") to specify the exact length of the arrow.

Basepoint Rotate

Rotate a geometry around a specified point

Use shift + b or select Base Point Rotate from More Tools/Command Line.

Specify basepoint

Specify Radius of rotation - Click to place the start of the arrow

Move your mouse cursor to rotate, or type an angle (degrees)

Click again to end.

To do this accurately:

  • Use S hotkey to snap to a corner or midpoint for base point selection

  • Draw in any direction to specify where the rotation angle will calculate from.

  • Rotate the object.

  • The object rotates around that basepoint, rather than around the centroid of the object.

Mirror

Flip a geometry along a defined axis.

Select a geometry you want to mirror

Use shift + m or Select Mirror from the Right Click menu, More Tools, or Command Line.

Define the axis you want to mirror along.

Click to start. Click to end

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