Move
Click and drag a geometry to move it.
Rotate
Select a geometry to rotate.
In 2D (top view), a rotation handle appears. Click the handle and drag to rotate.
In 3D, mouse over the bounding box corner until a curved arrow appears. Click and drag to rotate.
Advanced Move Commands
Basepoint Move
Select the geometry you want to move
Use b or select Base Point Move from More Tools/Command Line.
Specify direction and distance of move
This is done by drawing an arrow.
Click once to place the start of the arrow, and a second time to place the end.
To do this accurately
Hold
sand hover near corners on the map to snap the mouse exactly to them before clickingYou can do this for the start and end clicks to move perfectly parallel to a side
After clicking once, type the number (eg "40") to specify the exact length of the arrow.
Basepoint Rotate
Rotate a geometry around a specified point
Use shift + b or select Base Point Rotate from More Tools/Command Line.
Specify basepoint
Specify Radius of rotation - Click to place the start of the arrow
Move your mouse cursor to rotate, or type an angle (degrees)
Click again to end.
To do this accurately:
Use
Shotkey to snap to a corner or midpoint for base point selectionDraw in any direction to specify where the rotation angle will calculate from.
Rotate the object.
The object rotates around that basepoint, rather than around the centroid of the object.
Mirror
Flip a geometry along a defined axis.
Select a geometry you want to mirror
Use shift + m or Select Mirror from the Right Click menu, More Tools, or Command Line.
Define the axis you want to mirror along.
Click to start. Click to end







