Inputs
Name | Abbreviation | Type | Access | Description |
Cartesian | C | Cartesian | Item | The geometry to rotate |
Angle | A | Number | Item | The angle to rotate by |
Center | C | Vector | Item | The center of the rotation |
Outputs
Name | Abbreviation | Type | Access | Description |
Cartesian | C | Cartesian | Item | The rotated geometry |
How To
Feed in a feature
Can be directly from read feature, or from any operation that creates geometry.
Feed in an angle as a number value
This can be from number or any mathematical node that outputs a number
By default, the feature will rotate around its centroid. If you want the feature to rotate around a different point, feed in a vector point.
The output is the rotated feature
Use cases
Twisted Building:



