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Nodes

A node is a discrete set of instructions in Flow

Holly Conrad Smith avatar
Written by Holly Conrad Smith
Updated over 2 months ago

Nodes are elements that connect together to form a visual program.

Each node performs a function. The function may be very simple or quite complex.

Nodes are connected together with Wires to tell the computer in what order to perform the instructions.

Node Structure

Nodes consist of one or more inputs, a discrete command, and one or more outputs. The inputs and outputs are represented by colored dots + letter label, called “connectors.”

In Giraffe, our nodes are structured so inputs are on the left and outputs are on the right.

Some nodes also have built in primitive input forms to allow hard-coding values to inputs.

To learn more about what a node does, mouse over the title.

To learn what type of data each connector expects, mouse over the connector.

Node Types

There are 4 main node types, which perform different types of transforms.

blue - inputs

grey - commands or algorithms. These nodes often have multiple connectors to process different types of inputs and outputs.

green - select and use elements or data from current project

yellow - outputs

Node Errors

A node that is missing information will display in red. The missing information may be due to a data type mismatch, a broken connection, or a processing error.

Mouse over the node title to read the error notes for more information.

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